
#include <string.h> // strcpy,strcmp

#include "serverEngine.h"




/*********************************************
 * written by Daniel (xuedi) Koch 2003-2008
 * lisence: glp2
 *
 ***** Linking  *****
 * allegro: -L/usr/lib -lalleg-4.2.2 -lm -lXxf86vm -lXcursor -lXpm -lXext -lX11 -lpthread -ldl
 * GL:      -lagl -lGL -lGLU
 *
 ******/




// Programm
int main(void){




    // create the game engine
    serverEngine engine;


    int end=0;
    while(end==0)  {



        // init the engine
        engine.init("config/config.xml");


        // start the engine
        engine.start(1);


        // run the game
        end = engine.run();


        // stop the engine
        engine.stop();



    }





}
//END_OF_MAIN();




